i n t e r v i e w s
  
interview/article by David Simon for indieshuffle
    August 2011
    What's so good?
    London-based artist Donato Wharton makes ambient music that’s hard to 
    define in words. Minimalist and abstract, he produces gorgeous tracks inspired 
    by reified imagination and vast empty spaces. While I’ll admit that 
    not everyone is as keen on Donato’s music as I am right off the bat, 
    I think you’ll find that listening to his music can be both a relaxing 
    and engaging experience that puts more well-known, similar artists to shame.
    Indie Shuffle got the chance to sit down with Donato and hear his thoughts 
    on life as a sound designer, the recording industry, and ambient music in 
    a globalized world. Check it out below.
    DS: So, tell us a little about yourself.
    DW: I was born in Wales and then grew up in England and Germany. I moved around 
    a bit in my youth but finally settled in the city of Stuttgart where I started 
    to make music. As a child, I played classical piano, I took up the guitar 
    in my teens, but it was listening to stuff like My Bloody Valentine in the 
    mid-late 1990's — that sort of noise, studio-based guitarwork – 
    that got me into what I’m doing today. In fact, Loveless was an important 
    album not only for me but for many laptop producers who are also guitarists. 
    It was at that time when computers first started becoming avaliable to the 
    point that you could have a home studio and have complete control over your 
    own work. Layering hundreds of tracks suddenly became possible. Artists, including 
    me, began thinking about composition not in terms of riffs and songs but textures 
    and sounds. It was after working as a sound technician and studio artist for 
    a while that I decided I wanted to make my own work rather than work for other 
    musicians and I started to make music to publish in my own name.
    DS: What would you have to say to someone who’s never heard your type 
    of music before?
    Ambient music rewards deep listening. It’s music that hopefully engages 
    peoples’ imagination and promotes concentration. I personally want my 
    music to open a space for my listeners’ imaginations to work in. I think 
    that’s the main purpose of my work. People often comment that, when 
    listening to the music I’ve made, their minds start working and they 
    imagine things or go into their memories or experience intense emotions of 
    some kind. I think, to me, music is about opening up a quite private space 
    for the individual listener to inhabit. I think of it like this: maybe because 
    the world is very loud and very fast, there isn’t much space to quietly 
    be within yourself and that ambient music can fulfill a kind of need for some 
    for a quiet space to not be bombarded with stuff all the time but actually 
    instead just listen in. I would hope my music doesn’t try to drag you 
    somewhere or sell you something or even overload you with information. If 
    you do decide to listen deeply to some of my music – you’ll start 
    to see an interesting structure within the sounds themselves.
    DS: Do you separate your work as an artist with your “day job” 
    as a sound designer? What’s the relationship between the two?
    DW: My work as a sound manager for the past two years was to implement Jean-Sébastien 
    Côté's sound design for a show called "The Blue Dragon" 
    at venues that the theatre company I worked for (Ex Machina) toured at. I 
    do also work as a sound designer myself. Sound design for me is a profession 
    rather than an art. I do it primarily to be able to support making my music. 
    It’s a very different kind of work – it’s a service profession. 
    You can work creatively but you don’t have final say and you are working 
    towards a greater unified product. Sound design is not an autonomous art like 
    making music is.
    DS: What was the main inspiration for your new album? 
    DW: The experience of the Canadian winter was a big influence for me. I had 
    been staying in Canada three winters in a row – 2008, 2009 and 2010 
    – because of my work as the sound manager for "The Blue Dragon". 
    I was heavily influenced by the cold environment and pristineness of the snow 
    – just the juxtaposition in the sense of space that I associated with 
    Canada in comparison to Europe where everything was much more spacious and 
    empty rather than rushed and crowded. Also: all those plane rides were a big 
    part of the construction of the album – for example, the song “A 
    Vast White Solitude” was giving form to what it felt like to look at 
    Greenland from a plane – just endless, beautiful, white, empty space.
    DS: Would you then say you create your music as an immediate inspiration? 
    As in, you saw that vastness in Greeland from the plane and were compelled 
    to make the song?
    DW: No – I wouldn’t say that. I wasn’t immediately compelled 
    to make a piece based on things I saw but rather giving myself distance and 
    reflecting plays a big role in my work. My music is a reimagined experience, 
    memories of a landscape.
    DS: So your songs are encapsulations of memories?
    Well, I would say that my music is reified imaginiation – imagination 
    turned into something tangible. It’s not necessarily a direct representation 
    but rather process through memory and imagination. While the seed for a piece 
    might come from an experience, the actual act of making the music is sonic. 
    So I’ll have some sound or I’ll play something on the guitar then 
    choose a small fraction of it. From that, I’ll build. I’m always 
    listening. It’s not like I sit down with the intention of writing a 
    piece right now. I make some recordings, listen back, find something that 
    suggests I can continue with that and then build from there. I’m always 
    listening to what a piece might suggest rather than trying with intent to 
    make something new. The sounds themselves start suggesting space or time.
    DS: Do you agree that your songs are soundscapes, i.e. vastly immersive worlds 
    of detail and definition?
    DW: Well to me, the term soundscape refers to R. Murray Schafer’s definition: 
    the sounds that surround us. Tuning into the real world of sounds and really 
    listening in. So, sitting here for example, we have people chattering and 
    a boat passing on the river and this bike passing by and a plane overhead 
    and the distant rumbling of the city. All of these things – that is 
    the soundscape. So, when it comes to describing music as a soundscape it’s 
    understanding musical composition as something total, something where the 
    sound is the essence rather than the "song" or the "track". 
    I think sound-based music like mine in that sense is indeed all about the 
    details, all about immersive listening rather than thinking of music in terms 
    of harmony and counterpoint.
    DS: How do you feel about people who download your music for free? 
    DW: It doesn't upset me. Once I put music out to the world – I’ve 
    released it, I’ve let go of it. In a way, it’s become part of 
    the cultural fabric – it’s “in the public domain”. 
    I think it’s about what people get from engaging with your music that 
    really matters.
    DS: Your music reminds me a lot of how visual designers love to utilize white 
    space – the less the better. Can you tell me how that works?
    DW: I’m not trying to be minimal or minimalist on purpose. I work on 
    a piece of music until I think there’s nothing wrong with it – 
    so there’s nothing left to change. At times this means I will add, other 
    times take away. I rework something until it’s finished: not because 
    I’m done but because the music suggests nothing is wrong with it anymore.
    DS: Would you be willing to work on soundtracks knowing that your music is 
    well suited for that type of medium?
    DW: I’ve done music for dance theatre and I found it enjoyably challenging 
    – making seventy minutes of music for one piece inside a couple of weeks 
    is a major challenge. But I also found that I didn’t have the time to 
    properly listen to what I was doing, to work on something long enough to consider 
    it as a piece of music in its own right that could be on a record. But, at 
    the same time, with an interesting enough project – why not? It’s 
    not something I would categorically say no to. Although, I have tried to keep 
    my music free from practical considerations: I am quite happy for people to 
    use the music I’ve made in whatever context. If someone feels they want 
    to make a film using some music I’ve done that’s fine – 
    but me actually composing to images? It would have to depend on what the project 
    is.
    DS: What was it like to work with Serein records? Do you think their strategy 
    – to market themselves as a boutique record label to a niche audience 
    – is effective at getting music out? 
    DW: It’s been a positive experience with Huw Roberts (who runs the record 
    label). He contacted me about releasing a new album at a time when I was actually 
    just starting to make the music that would end up to be on “A White 
    Rainbow…”. Just talking with Hugh – he seemed to have a 
    good feeling for what I do and was just really interested in putting my music 
    on his label. I like his concept of making a limited run for records (Serein 
    only presses 500 copies of each release) since the reality of record sales 
    is that you will not sell thousands of vinyls. I feel that, even though it’s 
    a small audience in numbers – it’s still a global audience. That’s 
    something special about music nowadays – it speaks to the condition 
    of modern life: You can have global connections limited to quite small groups 
    of people through the Internet. Ambient music is a very small but global scene. 
    People write to me from far flung places commenting on the work that I’m 
    doing and saying what it means to them. That’s something interesting 
    to consider.
    DS: Who’s inspiring you right now? Do you look to see what other similar 
    artists and composers like Marsen Jules and Hauschka are up to?
    DW: I’ve found myself surprisingly listening less and less to music 
    over the years. But I recently started listening a lot to the Japanese composer 
    Toru Takemitsu. To me, his use of space is really inspiring in terms of form, 
    phrasing and breathe of musical structure. I’ve also been listening 
    to the field recordings of a Japanese artist named Toshiya Tsunoda and a record 
    called Jailbirds by the Greek composer Novi Sad.
    DS: What’s next?
    DW: I’m actually about to take a Master’s at the Edinburgh College 
    of Art in Digital Composition and Performance. The purpose is to find a concert 
    form for my music or develop an installation within which to present my work. 
    I’m trying to expand beyond just making records into something like 
    spatialization. In short, I’m looking for new ways to present my work 
    – new formats. (I have edited my answers occasionally in this version 
    of the interview text, to make them a little more accurate, a little more 
    like my voice. DW)
interview by mashnote.be
    2007
    MN: Body isolations is almost 2 years old. Are you currently working on new 
    material
    for a next album? The latest album was kind of a departure from the more electronic 
    based music to
    guitar-orientated music, with even subtle drone influences. Is that the musical 
    path you
    want to keep following?
    DW: At the moment most of my energy goes into theatre music and sound designs. 
    I have not found the peace necessary to properly start work on a new album 
    yet, but I hope to begin work on a new album soon. London is very hectic and 
    noisy – not the best place to make the sort of music I make. I agree 
    that Body Isolations has more organic sounds and textures than Trabanten, 
    and I think I am interested in moving further and further away from beats, 
    song structures and other such organizational paradigms for music. For my 
    next cd I imagine a quite static music in which nothing seems to happen on 
    the surface, while actually a great deal happens in lower strata of the sound.
    MN: You once did a remix for a Dutch band At the Close of Every Day. How did 
    that happen? Was it fun doing?
    DW: They emailed me to ask whether I'd like to do a Remix for them. I listened 
    to their music, and there was a track I thought offered good departure material 
    for me to rework. I wouldn't say it was fun – it was a struggle, but 
    I like the result. It is a quite noisy yet calm, shimmering build that contains 
    a lot of pressurised energy. It has practically nothing to do with the original 
    recording at all. I think the track is more like a sound object really, than 
    like a track. I think remixes should be like that, a piece in their own right.
    MN: Theatre and dance are two of your main interests. You even work as a sound 
    designer/technician at a theatre if I'm correct. How much of that field of 
    art influences your solo work? The expression Body Isolations is at least 
    one reference to modern dance. Can you enjoy dance without music?
    DW: There is actually a conflict between the two at the moment, and I am trying 
    to resolve that. Work in theatre is collective, and that yields great rewards. 
    But theatre work also tends to take over your life, there is something total 
    about it. Like I mentioned earlier, I can't find the space to make my own 
    music at the moment. But then again, I do love working in theatre and dance 
    theatre. It is a conflict. Hopefully, I will find practical ways to make it 
    possible for me to pursue both avenues of work. I'm not too sure what you 
    mean by enjoying dance without music. I can appreciate movement for its own 
    sake, yes. I don't think it needs music necessarily, but I do think music 
    can help.
    MN: To talk about dance some more... how did you end up in the world of modern 
    dance and theater anyway?
    DW: Initially I got involved in theatre work because I needed a job to support 
    my practice. So I found a job in a theatre operating sound, because I knew 
    how to use studio gear, and, as a musician, I have a good ear and sense of 
    timing – both are sets of skills a theatre sound operator needs. After 
    a while I felt that I could do a lot more than operate – I could contribute 
    interesting soundworlds, and original music to theatre plays, but I also felt 
    that I should go and learn more about the craft, so I went to London to study 
    sound design for theatre, which is where I am living now. I first started 
    working with dancers when I was living in Berlin, 5 years ago. A lot of theatre 
    work gets passed around though word of mouth. Someone knows your music or 
    your work and recommends you. They email you, or phone you, and that's how 
    projects begin.
    MN: When you perform live, it usually isn't by yourself, but in combination 
    with someone who does visuals, or even as a genuine soundtrack live to a film. 
    Is that the reason why you don't play live that often? Does your music need 
    these visual impulses to enjoy it to the fullest?
    DW: I don't think that my music needs the visual impulses. In fact, I think 
    it is a risk to present the music with visuals, because there is the danger 
    that visuals will colonise the imagination, whereas my music I think has the 
    great advantage of being suggestive and evocative while allowing the listeners' 
    imaginations to roam, and they can find their own inner images, or just dream 
    away and think or feel things etc. I have always found that laptop concerts 
    do not work, because they are really anti-performances masquerading as performances. 
    They mimic the form of traditional instrumental concerts (i.e the stage, the 
    performer, the instrument), but without the visible instrumental skill to 
    admire. The musician sits at a laptop, staring at the screen which is like 
    a wall between him/her and the audience: I've never seen it work. It would 
    be better to just play a cd. So, as an alternative I asked visual artists 
    to make films to the music, that were inspired by the music, and then to present 
    these together, as an experience, preferably in an art gallery space, with 
    cinema seats, under headphones. That way at least, there is no need for a 
    "performer", who isn't performing anyway. I have played concerts 
    where I have played back the music very quietly, so that you could hear all 
    the mouse clicks and the computer's ventilator etc, and that became part of 
    the concert, and I thought it worked quite well, because the audience had 
    to work to listen intently and with great concentration, to minute sounds. 
    I think that musicians are still searching for ways to present digital (laptop) 
    music adequately and some have developed interesting strategies, like Francisco 
    Lopez, for example. The search is ongoing. This summer I heard a very interesting 
    piece by the Canadian sound artist Nancy Tobin in an art gallery in Prague, 
    that was all about directional hearing. I think works like that, where the 
    experience of one's own sense of hearing becomes the important thing rather 
    than the presence of some performer, offer more interesting possibilities 
    for digital concerts. (I have edited this interview. DW)
interview by Guillermo Escudero for loop.cl
    January 2004
    GE: Is that why yr still on earth" track deals with relationships, family, 
    dreams... It seems that a history develops by itself. Could you please tell 
    about this lyrics/history? 
    DW: The idea behind 'Is that why yr still on earth' is that I wanted to communicate 
    things about myself with words in combination with music, but not using my 
    own voice. So I used used words, to form a collage of words and sonic situations. 
    I think sometimes that if, like most of us, one has grown up with television 
    and Hollywood films, that we have often seen situations acted out in a certain 
    way by the time we encounter them ourselves in reality. And then we have that 
    template for how to react embedded in our minds. So in a way I think it is 
    interesting and possible to form a personal prose from pre-recorded dialogue, 
    by using such pre-fabricated phrases. Also, with film dialogue snippets, you 
    get a whole sound world opening up every time something is said. Spaces open 
    up, there is background sound suggesting a situation. Like a window opening 
    for a short glimpse of another life, worlds within worlds. So sonically it 
    was very interesting for me to do, and the sonic character of these snippets 
    of dialogue, is as important as the meaning that was being created by linking 
    the words and sentences together in a new context. By putting words to music 
    one alters the way the music impacts a listener emotionally. It is as if these 
    voices, these fragments of thought, come together to make a new meaning and 
    a new feeling, which allows everyone who listens to it to have their own associations 
    with each fragment. It is a personal piece to me, but I think everyone can 
    make it their personal piece too. So I wouldn't want to take that possiblilty 
    away by offering my own version of what is going on in the prose. 
    GE: You started very early producing your own music. Do you combine acoustic 
    instruments such as piano and guitar together with digital processing? 
    DW: Yes, I do. The piano and guitar on Trabanten I recorded with a tiny radioshack 
    type clip-on microphone. I love the sound. It makes the instruments sound 
    so close, a very intimate sound. The mics sound great, they just happen to 
    create a lot of hiss too. But then again, I love that atmospheric hiss. I 
    use it. I actually like to leave sounds as they are. If you get the sound 
    you want at the recording you're almost done. Because the sound itself makes 
    the atmosphere. I use the computer mostly for editing and arranging, for multi-track 
    composition. It is different with the digitally generated sounds (I use Reaktor 
    to generate sounds). That involves a lot of experimentation and manipulation. 
    But once I have found the sound I want, I do not filter a great deal in mixing. 
    I do compress to make vertical space, and I use the stereo field a great deal, 
    also to make space, lateral space. I also work with volume levels and reverb/delays 
    a lot. It is very basic: Mostly it is volume, panorama and reverb/delay I 
    use in mixing. 
    GE: Also Jimi Hendrix's "Electric Ladyland" was a very important 
    record for me and the first from this musician. I remember the cover album 
    with a drawing of Hendrix’s face. What I like of this album is its chaotic 
    sound. Which elements of Hendrix's music are in your music? 
    DW: I understand what you mean, when you describe the music as chaotic. The 
    paintings of Jackson Pollock come to mind as a visual analogy. Some of his 
    paintings [the drip paintings] to me have a visual aesthetic that is related 
    to Jimi Hendrix's guitar playing/sound aesthetics. In the paintings, so much 
    happens at the same time and all of it seems balanced in a perfect harmony, 
    a kind of energy field, but also offering a rich visual texture. The paintings 
    radiate energy. The paintings appear chaotic, improvised, but considered as 
    structure they become really astounding. It is much the same for me with the 
    music on Electric Ladyland. I much prefer the Jimi Hendrix Experience to the 
    Band of Gypsies, because in the Band of Gypsies the sound has been cleaned 
    up, the playing appears far more disciplined or controlled, and less radiant. 
    The structure is more readily accessible. But because of that the sound lacks 
    the magic, the depth of the many many layers and textures, and the unending 
    surprises of the earlier recordings, especially Electric Ladlyland. I think 
    the important thing here is imagination, the myriad ideas used. In Hendrix's 
    sound it is as if he had imagined this world, and made it real in sound. That 
    is what I tried to learn from Electric Ladyland, to attempt an expressiveness 
    of sound. There is something cosmic captured on Electric Ladyland. (One must 
    not forget also to credit the sound engineer, Eddie Kramer). Every time I 
    listen to All Along The Watchtower it is like I’m hearing it for the 
    first time and I am again thrilled by the interwoven rhythms, the butterfly-like 
    guitar fills, the deep, wide sound... I had wanted to be able to create a 
    whole sound-as-expression for a long time but only really was able to make 
    it happen when digital computer based production became available to me. Now 
    I am not limited to a single instrument but can compose a complex sonic world 
    to express what I need to express. I am very grateful for the technology which 
    makes what I do possible. I am of course also fascinated by Hendrix's guitar 
    playing, being a guitar player myself. He does things on the guitar that are 
    magical. When I was learning how to play the guitar I listened to Hendrix 
    all the time. Some other guitarists I rate very highly are Caspar Brötzmann, 
    Kevin Shields. 
    GE: I think Flutlichter is really a good track. The piano notes are deep and 
    emotional. There is a special idea behind this quiet track? 
    DW: When I made Trabanten I wanted it to become an album where each piece 
    is a really good piece in its own right, and a world of its own, within itself. 
    But I also wanted the record to have a proper structure as an album. I wanted 
    it to be a coherent work one could listen to from beginning to end. So it 
    needed to have a strong beginning, a progression, an ending. The succession 
    of tracks was very important. I spent a lot of time working it out. And I 
    am really into endings. I love those 2-minute end pieces that work like an 
    afterthought, a final contemplation before dying away. Sound has a soft way 
    of dying away into infinity. So I made Flutlichter to be the final track, 
    as the end, to leave the listener with a beautiful feeling. It is meant to 
    create a moment of peace in which to reflect on what has happened. I wanted 
    Trabanten to be a contemplative record and to end it the right way, I needed 
    Flutlichter. 
    GE: Do you have any side project? 
    DW: No I do not have any side project. As I also work in a theatre, that is 
    my side project, if you will, to earn a living! As far as making music is 
    concerned, I want to continue working on music alone for the time being. I 
    am starting work on a new album this month. Text Guillermo Escudero (I have 
    edited this interview. DW)
  
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